

I don't like duplicating these lines for each new method. These are custom: Response, Identity, CredentialManager, Log Return Response.ErrorResponse(credentialManager.ErrorMessage) Log.Info("Login attempt failed for: ", userName) UserIdentity = credentialManager.GetLoginIdentity(userName, password) Using (var credentialManager = new CredentialManager()) So, first few lines of all these methods look same as this: public Response MyService(string userName, string password, )
Getamped2 checking duplicate login issue password#
As user is required to be authenticated for every call, each of the methods are taking userName, password as first two parameters.

None of these methods are using session (will not use in future either). Exiting the game, and then not being able to play together again.I have an asp.net web service page ( asmx) containing 10+ web-service methods.
Getamped2 checking duplicate login issue mod#
Note: you still want to make sure that the mod order, mod list, and Language settings are all the same, or this won't work.Īugust 2020 thread about playing with a friend.

However, Runic support also suggested that localhost needs to be changed back to or else there will be problems when trying to join online multiplayer games. Please change to the following: localhostĪfter following the above steps, I was able to succesfully launch a LAN game using the modlauncher without an internet connection. If the next page takes too much time to load, you can also check your PTCL Bill by clicking on Inquire PTCL Bill. When the duplicate objects are detected, an event is logged in the system event log with Event ID 1226. Of course, one of the objects should be deleted. Other methods can be found below in this article. The result can be two objects with the same sAMAccountName in the domain, at least until the process described in the next section recognizes the duplicate. All you have to do is enter your Phone Number (PTCL Number) and Account Id (mentioned on PTCL Bill). In the event the original title is located, destroy it. When a duplicate title is issued, the original title becomes void. The duplicate title is printed with the word DUPLICATE on its face. Go to Documents > my games > runic games > torchlight 2ģ. By using this form, you can quickly get a Duplicate Copy of your PTCL Bill. A duplicate title is obtained when the original title has been lost, stolen, mutilated, destroyed, or becomes illegible. This only works if start the mod launcher without a Internet connection.įor anyone else running into this issue, Runic support was able to offer this solution:ġ. Originally posted by TheVillageIdiot:This came from the Runic Games Fourm, it solved all of my friends problems. On a thread titled "LAN games wont work with MODS": The OP tells what fixed it at the bottom of the thread. We are making an approval system that is carried out in stages for companies. They received a "Connection failed" error. TL2 reminds me of D2 and we used to have a similar issue there before it was patched)\ħ/24-ish/2020 thread about a not be able to add a 3rd person to a multiplayer session.

(If this solution was mentioned previously I am sorry for repeating, I didn't read all the answers. Control Panel > Network and Sharing Center > Change Adapter Settings > Press ALT Key > Advanced > Advanced Settings - Move the currently connected device to the top of the list. You can try reordering your network devices. TL2 seems to bind to the first network device. It's copy/paste stuff from older threads than what Steffire posted (yes, I'm too lazy to compile it into a nice format, and it might just be a repeat of what is on Steffire's thread), but here it is: Originally posted by HiFive:I don't know if any of this will help.
